-- Place this inside a LocalScript, parented to a TextButton or Frame local player = game.Players.LocalPlayer local remote = game.ReplicatedStorage:WaitForChild("AdminRemote")
local banButton = Instance.new("TextButton") banButton.Size = UDim2.new(0, 120, 0, 40) banButton.Position = UDim2.new(1, -130, 0, 310) banButton.BackgroundColor3 = Color3.fromRGB(200, 40, 40) banButton.Text = "BAN" banButton.TextColor3 = Color3.fromRGB(255, 255, 255) banButton.Font = Enum.Font.GothamBold banButton.Parent = mainFrame
If you own or develop a Roblox game, you don't need an exploit. You need a proper . Here’s how to create a real kick/ban panel that works for your server.
When people find a public "FE OP Kick Panel" that actually works in a game, it is rarely due to a flaw in Roblox's engine. Instead, it is almost always due to of RemoteEvents, often referred to as a "backdoor" or an insecure remote. op player kick ban panel gui script fe ki work
Attaching the exploiter's high-velocity parts to another player to "fling" them, which often triggers the game's anti-cheat to kick them for flying. ⚠️ Risks and Reality
: If you want permanent bans (players can't rejoin), you must enable API Services in Game Settings to allow the script to save data to DataStores Popular Pre-Made Panels
When writing a script that works under Filtering Enabled conditions, security is paramount. If built incorrectly, exploiters can hijack your RemoteEvents to ban everyone in your game. -- Place this inside a LocalScript, parented to
Inside that folder, create a RemoteEvent named AdminActionEvent . : Create a standard Script named AdminServerProcessor . StarterGui : Create a ScreenGui named AdminPanelGui . Inside the ScreenGui, build a Frame (the main panel) with: An TextBox named TargetInput (for entering usernames).
To understand what these scripts attempt to do, it helps to break down the technical jargon:
: Create a RemoteEvent and name it AdminAction . When people find a public "FE OP Kick
: Roblox forces a strict separation between the Client (the player's computer) and the Server. A Client cannot directly kick or ban another player. The GUI must use RemoteEvents to securely pass instructions from the Client to the Server.
: Create a RemoteEvent and rename it to AdminActionEvent . StarterGui : Create a ScreenGui named AdminPanel . Inside AdminPanel : Create a Frame (the main GUI window). Inside the Frame : Add the following UI elements: A TextBox named TargetInput (where you type the username). A TextButton named KickButton . A TextButton named BanButton . Inside the Frame : Add a LocalScript named PanelController .