Segatools.ini — ((free))
Using the keypad, you can choose which card ID (0-9) to insert. 3. Game-Specific Configuration ( [initiald] , etc.)
| Setting | Description | |---------|-------------| | dipsw1= | Emulated DIP switch for Distribution Server. If multiple machines exist on the same LAN, set to 1 on exactly one machine and 0 on all others. | | freeplay= | Set to 1 to enable freeplay mode. This disables the coin slot entirely. Note that some game modes may not allow freeplay. |
These keys let users tailor behavior: where files live, how the emulator performs, what input driver it uses, and which optional patches or network features are active.
Embrace the ; comments. Master the virtual-key codes. And remember—every arcade cabinet is just a configuration away. segatools.ini
[vfs] amfs=.\amfs appdata=.\appdata option=.\option device=.\device
This section redirects the game from Sega's official (and locked) servers to local or private alternatives.
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Using the keypad, you can choose which card
Current development focuses on:
: If your custom hardware supports it, this enables faster communication. [netenv] - Network Environment Simulates a local area network (LAN) that the game expects.
: The game can't see the server. Verify your IP address in the [Dns] section. 💡 Pro Tip If multiple machines exist on the same LAN,
At its core, segatools.ini provides the necessary instructions for loader software to emulate the complex peripheral ecosystem of a SEGA arcade cabinet. From mapping your keyboard to simulate the cabinet's buttons and levers, to tricking the game into thinking it's connected to a fully functional network, segatools.ini is where every arcade experience on a PC begins.
Base segatools may not fully implement the GPIO write operations required for LED control. Consider using an enhanced IO module like Mu3IO.NET , which implements the necessary mu3_io_set_leds function. However, ensure that your specific Segatools fork is compatible—while Mu3IO.NET works with vanilla mu3hook.dll , it may not function correctly with forks that modify button flags and lever behavior at the hook level.
| Setting (io4) | Description | |---------------|-------------| | mode= | Input API selection. Set to "xinput" for Xbox-compatible gamepads, "dinput" for other devices, or 2 for keyboard. | | test= | Virtual-key code for the Test button (often 0x31 for the 1 key). | | service= | Virtual-key code for the Service button (often 0x32 for the 2 key). | | coin= | Virtual-key code for coin insertion. | | mouse= | Set to 1 to enable mouse lever emulation—essential for games like CHUNITHM that use sliders. |







