If you're looking to streamline your workflow, this bundle is a worthwhile investment.
The plugin doesn't just see colors; it sees coordinates. It converts the red (U) and green (V) channels of your render pass into a Cartesian grid. This allows you to use After Effects' standard tools (like the Pen tool or Gradient Ramp) on flat 2D space, which then wraps onto the 3D surface perfectly.
Instead of drawing complex rotoscopes for moving 3D geometry, the bundle uses your 3D data pipeline to isolate components. Because it reads data pixel-by-pixel, masks remain perfectly locked to the 3D surface, regardless of camera movement or tracking complexity. 3. Native Integration and Custom Control
The core plugin that maps a texture onto a 3D object using its UV pass. It allows you to wrap any 2D layer around a 3D shape based on the original model's coordinates. 2. ft-UVPass Merge
: Uses a Position Pass (PPass) to create 3D masks. These masks are attached to the geometry, allowing you to isolate parts of a 3D scene even as the camera moves. Key Features & Performance AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
The recent updates have modernized the plugin for current professional workflows:
Looking for the latest download? Visit and search for "ft-UVPass Bundle" to purchase or update to v5.5.1a.
The difference is night and day. The removal of legacy 32-bit-only code paths allows the new version to breathe on modern hardware.
Instead of masking by color (which fails if your object is grey) or masking by layer (which requires re-rendering), a UV pass allows you to select exactly the left arm, the logo on a bottle, or the eye of a character—entirely inside After Effects. If you're looking to streamline your workflow, this
With ft-PPass2Matte, you can create a spherical or box-shaped mask that "lives" in the 3D scene, allowing you to brighten a specific corner of a room or change the color of a specific object based on its position. Technical Requirements for Success
For those working with older projects, newer versions (including the 5.5.x series) include the legacy ftUVPass Basic plugin for compatibility with legacy projects. This ensures that old work can be opened and modified without breaking existing effects.
– If you frequently composite 3D renders in After Effects, ft-UVPass Bundle v5.5.1a is almost essential. The update to support multi-frame rendering makes it noticeably faster in AE 2022+. The only downsides are a bit of a learning curve and the need for correctly exported 3D passes. For the price (typically $40–60), it pays for itself in render time saved after one or two projects.
: By sampling coordinates in a Position Pass, you can create masks that perfectly track with a 3D object's movement, which is essential for color grading specific parts of a complex render. Complex Texturing This allows you to use After Effects' standard
: Fully compatible with Multi-Frame Rendering (MFR) and Apple Silicon. ft-PPass2Matte
Inside After Effects the workflow generally follows:
Why it matters for production