Before the release of v1.1.01 Beta, the ocean survival experience was often marred by technical hurdles. Players frequently reported "inventory desync" and the notorious "falling through the raft" glitch, which could instantly end a promising run. This beta version was the developer's direct answer to these community frustrations. Key technical improvements included:
This version introduces several community-requested features and technical overhauls:
The shows that Redbeet Interactive remains committed to polishing their masterpiece. By focusing on technical limitations and fixing gameplay bugs, this update allows players to focus on what matters most: expanding their raft, exploring the ocean, and surviving against the odds. Happy Rafting!
In addition to the improvements mentioned above, we've introduced some exciting new features:
: Fixed a "game-breaking" bug where holding a throwable anchor while a shark destroyed its supporting foundation would crash the session.
: Some players find the progression heavily "story-locked," which can limit pure exploration in the early game. Connection errors in co-op and graphical clipping issues were also noted in early reviews. Legacy & Current State
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The Terminal logs everything. It calls these "localized historical current anomalies." I call them hellos from the drowned .
If you want to experience the stability fixes early, you can opt into the beta branch manually. Follow these steps: Open your . Right-click on Raft and select Properties . Navigate to the Betas tab on the left menu.
: Fixed multiplayer connectivity bugs where clients saw floating items or ghost sharks.
If you want, I can:
To download and play Raft v1.1.01 Beta, follow these steps:
So here is my final bug report for Raft v1.1.01 Beta: