Early iterations allowed for absurdly high-damage combos off simple launchers when utilizing Tag Assaults. Update 1.03 adjusted the damage scaling on specific tag fillers. This change stopped round-ending combos from single mistakes, placing a heavier emphasis on neutral play and fundamentals. Move Property Adjustments
Character-specific adjustments were made, including fixes for Alisa and JACK-6 regarding tag throw escapes and juggle combo behavior.
: A notorious infinite kicks glitch was patched out, allowing opponents to block after the second repetition. tekken tag tournament 2 ps3 update 103 better
Tekken Tag Tournament 2 Update 1.03 was the definitive turning point for the PS3 version of the game. By fixing the netcode, balancing the damage output of the tag mechanics, and smoothing out user menus, Bandai Namco provided the community with a highly competitive, incredibly polished fighting engine.
A fighting game lives or dies by its balance, and this update showed Namco was paying close attention. A standout change was the adjustment to . This specific move was so powerful it could skew matches. Early iterations allowed for absurdly high-damage combos off
Beyond balance, the update solved a major real-world controversy regarding the stage.
Minor fixes ensured that recording functions in Practice Mode remained consistent, helping players grind out specific anti-strat scenarios without system glitches. By fixing the netcode, balancing the damage output
: Includes clear connection indicators to help players avoid laggy matches, which is critical for a frame-perfect fighter. Higher Plain Music Major Character & Gameplay Fixes Glitch Removal
Removed a notorious exploit where certain "Infinite Kicks" could not be blocked after the first few repetitions; opponents can now block after the second repetition. Kunimitsu Enhancements:
Download numbers for replay data are now visible on the and Leaderboards. Version Discrepancies