Need help identifying a specific rule or article inside this issue? Let me know.
White Dwarf magazine has long been the heart of the Games Workshop hobby, serving as a monthly showcase for Warhammer 40,000, Warhammer Fantasy Battle, and the company's specialist games. While modern issues focus on sleek production and glossy photos, the classic issues from the late 1980s hold a special place in the hearts of hobbyists, offering a nostalgic look at the "golden era" of Citadel Miniatures. , released in February 1989, is a prime example of this, offering a unique blend of lore, modelling tips, and early game rules.
holds a fascinating, dual identity in the history of Games Workshop wargaming. Hobbyists seeking a digital copy or PDF scan are typically looking for one of two distinct publications: the legendary February 1989 classic original (Issue 110) from the Rogue Trader/Oldhammer era, or the March 2016 weekly variant (Issue 110) from the modern Warhammer generation. Both eras represent pivotal structural shifts for the magazine, capturing unique turning points in game rules, artwork, and miniature design. Two Eras of White Dwarf Issue 110
: This issue provides deep background and foundational rules for Ogryns , including lore that would later be consolidated in the Warhammer 40,000 Compendium . Need help identifying a specific rule or article
While finding physical copies of 1980s White Dwarf issues can be expensive, digital access is sometimes available through authorized, archival, or community-based methods.
. There are two distinct magazines with this issue number due to the magazine's transition between monthly and weekly formats over the decades. 1. White Dwarf Issue 110 (February 1989)
Published in the early 1990s, White Dwarf Issue 110 is a nostalgic treat for fans of Games Workshop's flagship magazine. As one of the most iconic and enduring publications in the world of miniature wargaming, White Dwarf has been a staple of the Warhammer community for decades. This issue, in particular, showcases the dark and gritty world of Warhammer Fantasy Battle, with a focus on the forces of Chaos. While modern issues focus on sleek production and
This issue sits at a fascinating transition point. It was published just as Games Workshop was shifting from being a multi-game importer/distributor (RuneQuest, Call of Cthulhu, etc.) into a company laser-focused on its own in-house brands: Warhammer Fantasy Battle (3rd Edition) , Warhammer 40,000: Rogue Trader (still relatively new, released late 1987), and Advanced HeroQuest (released 1989). The cover features striking John Blanche artwork—chaotic, gritty, and unmistakably Old School.
: Deep-dive tactical entries for the Eldar Phantom Class Titans, including the Shade and Spectre variants.
This issue is packed with legendary content, making it a true collector's dream. Let's dive into the key articles and why they matter: Hobbyists seeking a digital copy or PDF scan
However, do not expect a clean, searchable, official PDF. If you find a scan, treat it as a fragile reference document. For a legal alternative, buy the original issue from second-hand sellers (e.g., eBay, Abebooks) – expect to pay $15–$30 depending on condition.
This issue featured content for the early "Space Marine" specialist game (the predecessor to Epic), focusing on using infantry alongside titans. 🎨 'Eavy Metal and Modeling