| Version | Key Additions | | :--- | :--- | | | Initial early access framework. | | Ver 0.5.0.1 | Added an inheritance mechanism for stat transfer during breeding and introduced the “public display stand” feature. | | Ver 0.6.0.0 | Added the Elf race, the Monster+Slave combination system, and restructured the battlefields for strategic depth. | | Ver 0.7.0.0 | Introduced a Knight character and major balance changes, focusing on cooldown adjustments and skill reworks. |
: A popular Reddit thread discussing when to use "apple pies" for stamina boosts in the game FarmRPG. A postmortem - Apple Pie by Meiri - Itch.io
If you are looking for general "apple pie" projects or high-quality posts, people often reference:
Project R has a small but passionate Discord community. Matchmaking isn’t automated, but you’ll find games during peak hours (EU evenings, US weekends). The mod gets updates roughly every two months, usually bug fixes or compatibility tweaks. Team Apple Pie has stated they will not add new factions or campaign missions, which keeps scope creep at bay.
The game features detailed 2D animations for both combat (e.g., spear-thrusting attacks) and mature interactions. project r team apple pie
The Breeding Mechanics: Heredity and Monster Girls (Monmusu)
Frontline brawlers. Team Apple Pie streamlined them into an aggressive, uniform melee type utilizing a gap-closing jump attack.
is an upcoming adult tactical strategy and simulation game currently under active development by Team Apple Pie (チームアップルパイ) , an indie developer group known for creating unique, monster-breeding mechanic games. Built on the Unity engine by a dedicated three-person team comprising a planner, a programmer, and an artist, the game blends base defense, military conquest, and deep genetic breeding mechanics. It serves as a highly anticipated spiritual successor to their previous underground hit, Monster Black Market .
High physical damage, unlocked exclusively via cross-breeding. Spirit-Channelling Elemental Fencers | Version | Key Additions | | :---
No mod is perfect. Project R disables the original single-player campaign cutscenes by default (you can re-enable them, but they’ll play in a small window). The launcher also forces a specific renderer (CnC-DDraw) that may conflict with very old GPUs or some capture software. Also, because the mod changes network packets, you cannot play against vanilla RA2 or standard CnCNet users—you need all players on Project R.
: Community feedback focused on adding more depth to slave management and separating the turn phases for breeding and conquest to improve the game's pace.
Elite heavy units armed with large claymores. Recent patches focus heavily on the "Oni Rider" class, featuring a devastating three-hit combo chain.
Thank you for your incredible support and patience as we build this world together! — [チーム]アップルパイ|pixivFANBOX | | Ver 0
Achieving a crust that is both sturdy enough to hold its shape and delicate enough to melt on the tongue.
: Scheduled for late May to early June 2026, this version is set to debut new "Orc & Elf" combinations and "Horse Monmusu" units featuring specialized spear animations. Why the Community is Watching
is a mature-themed simulation and game development project spearheaded by the indie creator group [Team] Apple Pie (often stylized as チーム アップルパイ). This small, specialized team consists of a designer, programmer, and artist who focus on creating intricate, high-quality character interactions and breeding-based gameplay mechanics using the Unity engine. The Vision Behind Project R